REINIS PETERSONS

My profile on BoardGameGeek.com

Illustrations and designs for a board game published by Brain Games. 2016. © Brain Games
More info here: http://www.publishing.brain-games.com

  Illustrations and designs for a board game published by Brain Games. 2015. © Brain Games
More info here: http://www.publishing.brain-games.com

Illustrations and designs for a board game published by Brain Games. 2014. © Brain Games
More info here: http://www.publishing.brain-games.com

  Illustrations and designs for a board game prototype published by Brain Games. 2015. © Brain Games
More info here: http://www.publishing.brain-games.com

DIG MARS. Board game. Author Oliver Sihiveer. Published by Brain Games, Riga, Latvia. 2013. © Brain Games
More info here: http://www.publishing.brain-games.com

OM NOM NOM. Board game. Author Meelis Looveer. Published by Brain Games, Riga, Latvia. 2013. © Brain Games
More info here: http://www.publishing.brain-games.com

Illustrations and designs for a board game "WASH DASH" published by Brain Games. 2014. © Brain Games
http://www.publishing.brain-games.com

Number and basic math learning game for pre-school aged children. Personal project. Prototype. 2013.

Alphabet learning game for children. Personal project. Prototype. 2013.

Terror. 3D realtime interactive projection game about little fox who tries to escape from giant rabbits digestive system. 2001. Made in early Blender.

Mime. Game prototype. Interactive 3D realtime projection. 2001
The guy just bounces of the walls and camera follows his motion. You can control his rotation axis.
Made in early Blender.

Looking Into The Distance. Game prototype. Interactive 3D realtime projection. 2001
You control the guy by WASD, when he's not walking on hands, he stares into the distance.
Made in early Blender.

Found my old sketchbook from  when I was 13. These are some platformer game level designs.
I  had rercently watched Raiders of the Lost Ark  I think - hence the rolling boulder traps everywhere, ha ha!

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